The player will now take direct control of the squadron of planes in real-time and target enemy ships. With the new system, which will roll out this fall, Wargaming has moved away from RTS and back to action gameplay. “We want to introduce this class to more gamers.” “Carriers currently have too much influence over the result of the battle, both in the hands of a skilled and unskilled player,” Plociennik explained. The team realized this class of ships hasn’t connected with gamers like it had hoped (only 3-5% of players use it), so they decided to change things up. While the rest of the game offers a third-person perspective of the ships, carriers gameplay is limited to an overhead 2D perspective because there simply wasn’t enough time to contend with that view and make the quick decisions on where to send your fighter planes across the map. When carriers were first introduced in the game, Wargaming switched from the action-style gameplay to real-time strategy (RTS). Take Flight With New CarriersĪrtur Plociennik, executive producer of the free-to-play game, said carriers are very different both in terms of their historical role and their gameplay. The core gameplay will see one of its four main ship types, or factions, the aircraft carrier, get a complete overhaul. This October will see the introduction of submarines into the Halloween-themed gameplay, which has a steampunk flavor rather than the World War II-centric core gameplay. The latest armada is the British Destroyers, which set sail this week.īut the two biggest changes to the game will come in different forms and will be released separately this fall. Celebrating its third birthday this week (Tanks has been around since August 2010), Warships has over 180 authentically recreated ships that saw battle during the Second World War. Warships has 28 million registered users compared to Tanks’ 140 million. Wargaming’s World of Warships is undergoing a makeover this year in the hopes of attracting a more mainstream audience like that of World of Tanks.
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